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Miyazaki creates ‘sacrilegio­us’ Ghibli movie

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This interview with Miyazaki has been edited for clarity and length.

Q: What was it that made you think “Earwig’s” story was something that would work in 3DCG?

A: After working on “Ronja” and making a computer-animated TV show, I came to see that there are allures and possibilit­ies unique to CG as much as there are with hand-drawn animation.

Then I was handed the plans for “Earwig,” and I thought it felt just right. As a story that focuses on a handful of characters in limited situations, it felt like the perfect scope for Ghibli’s first full-CG endeavor.

Q: What are these allures you found that are specific to CG animation?

A: I think that there are certain advantages in CG with regard to character animation and acting.

For example, a minutelong one-shot scene is extremely hard to do in hand-drawn animation, particular­ly if it involves detailed acting. With handdrawn animation, you first have to get the drawing right, and these proper drawings have to seamlessly convey the detailed acting. So creating good acting requires finding an artist with the right technique, experience and sensibilit­ies, which is very difficult.

But with CG it’s possible to have different people contribute to one scene, so there is this possibilit­y of raising the bar on the quality of the acting. That was very appealing to me.

Q: How did you decide on what visual approach to use for “Earwig”?

A: Ghibli has done handdrawn cel animation for so long, going out of the way to use CG just to re-create that look feels unnecessar­y. So what we ended up looking to was stop-motion animation like the work at Laika and Aardman. We ultimately decided crafting CG that looks like stopmotion would be a good style to pursue.

Having it be 3DCG that was reminiscen­t of the drawings that Ghibli has done for so long was also something always on our minds.

Q: So you wanted to make a movie that was both “Ghibli-like” and in 3DCG?

A: I agree it’s sacrilegio­us when you really think about it.

It’s hard to put into words, really, but my thought throughout the whole production process was that the movie would be a success if it was something that people could watch and say “it’s CG, but it’s still Ghibli-like.”

Q: What inspired you to incorporat­e Earwig the rock band and that back story?

A: Rock music made sense because the story takes place in an Englandlik­e place, but some time in the not-too-distant past.

The back story about Earwig’s mother being in a rock band came about because we knew she was being chased by those 12 witches. To me that implied she was a person who did something to make the 12 witches dislike her or that she broke some rules. So I imagined her to be someone with a bit of a rebellious streak.

Since we were already doing something new by making a 3DCG movie, I thought we might as well do something new with the music too. And I personally like rock music.

Q: Were you worried at all about being compared with Ghibli’s other movie with a young girl witch and a talking black cat?

A: I wasn’t really worried about it. But the character designer for “Earwig” is Katsuya Kondo, who also designed Kiki and Jiji for “Kiki’s Delivery Service.” So when we approached him about designing another black cat, he did worry that the cats looked the same no matter how many attempts he made.

Q: Did you find anything particular­ly difficult to animate or encounter any challenges that were specific to “Earwig”?

A: Everything was a first for me so everything was difficult in its own way.

But along the lines of that idea of trying to maintain our “Ghibli-ness,” Ghibli films are known for their scenes involving food and cooking and eating. I don’t think there are a lot of CG works that are as serious in their depiction of food, so that was one of the areas I really focused on getting right.

It might seem like a small thing, but it definitely was a challenge.

Q: There is an impression that Japanese animation fans in the U.S. are a bit hesitant toward 3DCG anime, but how is it in Japan?

A: I would say it’s similar here. People will watch and enjoy the 3DCG movies from studios like Disney and Pixar and even Illuminati­on.

But they hate 3DCG works that are made here. I think there is this belief that if you’re Japanese, you should be making handdrawn cel animation.

But I also think that’s just among the adults. Children aren’t concerned about whether something is 3DCG or cel animation, or whether something was made in Japan or abroad.

 ??  ?? Director Goro Miyazaki’s third feature,“Earwig and the Witch,”is available to stream on HBO Max.
Director Goro Miyazaki’s third feature,“Earwig and the Witch,”is available to stream on HBO Max.

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