Springfield News-Sun

Times battles Wordle look-alikes with copyright takedown notices

- By Wyatte Grantham and Gaetne Lewis

NEW YORK — The New York Times is fighting off Wordle “clones” — arguing that numerous games inspired by the mega-popular word-guessing game infringe on its copyright protection­s.

Hundreds of copycats have emerged since Wordle skyrockete­d to internet fame less than three years ago. And now the Times, which purchased the game in 2022, is sending takedown notices to people behind some of the look-alikes.

The Times has filed several Digital Millennium Copyright Act, or DMCA, takedown notices to developers of Wordle-inspired games, which cited infringeme­nt on the Times’ ownership of the Wordle name, as well as its look and feel — such as the layout and color scheme of green, gray and yellow tiles.

In a prepared statement, a New York Times Co. spokespers­on said the company has no issue with people creating similar word games that do not infringe its Wordle “trademarks or copyrighte­d gameplay.” But the company took action against one user on software developer platform Github who created

a “Wordle clone” project that included instructio­ns on how to create “a knockoff version” of Wordle, and against others who shared his code.

“As a result, hundreds of websites began popping up with knock-off ‘Wordle’ games that used The Times’ ‘Wordle’ trademark and copyrighte­d gameplay without authorizat­ion or permission,” the spokespers­on said.

Github gave the user an opportunit­y to alter the code and remove Wordle references, the spokespers­on added, but he declined.

The Times’ DMCA takedown

notices were first reported by tech outlet 404 last week. Numerous impacted developers have also taken to social media to share their frustratio­ns. Many said that their games, which range from Wordle-like offerings in other languages to more guessing games, would be taken down as a result.

Vignesh Venkat, a California-based software engineer, said he built his variant of Wordle several years ago, when the game first gained popularity. His game, Hardle, was initially created for a friend’s gender reveal event — where guests encouraged him to put it online for public consumptio­n.

Venkat said he had since forgotten about his game, only playing it sporadical­ly in recent years when reminded by friends.

“I don’t know what they’re really going to get out of this,” he said. “I mean, (the Times) probably have like millions of people (playing) their game, and there’s like hundreds or thousands of people playing mine.”

Robert Brauneis, a professor of intellectu­al property law at George Washington University’s Law School, added that a German-language Wordle spinoff that he and his wife used to play, which was once found at “wordle.at,” appeared to have been removed in the last week or two — suggesting that it may have also received a takedown notice.

As of Monday, a message on wordle.at’s site, now named “Gridgames,” says the game was voluntaril­y removed after receiving a “complaint with reference to US trademark law.”

The Times’ spokespers­on told The Associated Press Monday that the company first contacted Github on Jan. 2 about the infringeme­nt issues — noting that hundreds of people have been notified through Grithub since.

 ?? MICHAEL DWYER / AP ?? The New York Times is fighting off Wordle “clones” — arguing that numerous games inspired by the megapopula­r word-guessing game infringe on its copyright protection­s.
MICHAEL DWYER / AP The New York Times is fighting off Wordle “clones” — arguing that numerous games inspired by the megapopula­r word-guessing game infringe on its copyright protection­s.

Newspapers in English

Newspapers from United States