Texarkana Gazette

PC visionary Robert W. Taylor dies

- By Michael Hiltzik

In 1968, Robert W. Taylor made a prediction that would guide the course of computer science for decades to come.

“In a few years,” he wrote, “men will be able to communicat­e more effectivel­y through a machine than face to face.”

Taylor, who died Thursday at the age of 85, became the single most important force in making his own vision come true. As a civilian official at the Pentagon’s Advanced Research Projects Agency in the 1960s, he approved the funding to launch the government computer network that would ultimately evolve into the internet.

And as one of the original laboratory chiefs at the fabled Xerox Palo Alto Research Center, or PARC, he supervised the work that produced the first personal computer; the graphical user interface that was the model for Microsoft Windows and the Apple Macintosh display; the laser printer; the Ethernet local network; and much more.

Taylor, who suffered from Parkinson’s disease, died at his home in the San Francisco Bay Area town of Woodside, according to his son Kurt.

Taylor may have been little known to the general public, but he was a revered figure among computer scientists and designers—many of whom received their earliest funding or developed their pioneering concepts with his help. Taylor’s lab at PARC spawned companies and concepts that would help to place California’s Silicon Valley at the center of the digital world.

“From the early 1960s, Bob always had a very clear vision of the potential of the computer at a time when very few other people had really grasped it,” recalled Butler Lampson, one of the designers of the Alto, PARC’s groundbrea­king personal computer.

Born in 1932 in Dallas, Taylor never lost the West Texas twang he acquired during his Depression-era upbringing as the adopted son of a Methodist minister and his wife. He earned a master’s degree in psychology at the University of Texas, and eventually joined the Pentagon as a research official.

His superior, psychologi­st J.C.R. Licklider, was devoted to “finding ways to make computers easier to use”—and especially making them interactiv­e, Taylor recollecte­d years later. At that time, computers were room-size monstrosit­ies that operated on the “batch” principle. A user would write an entire program on punch cards or spools of punched tape, feed it into the machine, wait for it to be processed, and then correct or rewrite it and feed it all back in. “It was an unbelievab­le rigmarole,” Taylor recalled. Moreover, every brand of computer ran on a proprietar­y language that made them all mutually unintellig­ible.

At the Advanced Research Projects Agency, Taylor witnessed the drawbacks of this arrangemen­t firsthand. He had three terminals in his office, each linked to a computer project he was funding at three separate academic institutio­ns. They could communicat­e with him, but not with one another, which prevented rather than fostered collaborat­ion among ARPA’s researcher­s.

“You don’t have to be halfsmart to see that this thing ought to be designed such that you just have one terminal and you can go wherever you want to go,” Taylor explained many years later. In 1966, he proposed such a system to ARPA’s chief, Charles Herzfeld, who saw the point immediatel­y and approved the “million dollars or so” Taylor told him he needed to get the project off the ground.

“That,” Taylor remembered years later, “was literally a 20-minute conversati­on.” From that conversati­on was born the ARPAnet, which over the ensuing decades evolved into the internet.

By 1969, Taylor had become disaffecte­d with ARPA, which was losing its independen­ce as a civilian research unit and becoming more focused on military projects related to the Vietnam War. He left the agency, and soon after received an invitation from Xerox, which was launching a research outpost on the West Coast. The new operation, founded in 1970 as its Palo Alto Research Center—a year before the term “Silicon Valley” first appeared in print—became better known as Xerox PARC.

Shortly after arriving in Palo Alto, Taylor stopped by the desk of a secretary who was showing off her new IBM Selectric typewriter, which used a distinctiv­e golf ball-shaped mechanism to imprint letters on paper. He tapped it with his finger and said, “We’re going to make this thing obsolete.”

He was right. Taylor assembled a brilliant team of resourcefu­l computer designers in part by raiding the academic programs he had funded at ARPA. He passed on his vision that the computer should be an interactiv­e device, which responded command by command to its users’ needs.

In their 1968 manifesto “The Computer as a Communicat­ion Device,” Licklider and Taylor asserted that the “programmed digital computer … can change the nature and value of communicat­ion even more profoundly than did the printing press and the picture tube.” The goal was “making the response time short and the conversati­on free and easy” in a network of computers—not just in one machine.

The problem was that the hardware and software necessary to make this vision real didn’t exist yet. Taylor’s lab at PARC invented it. His handpicked team included Lampson and Charles Thacker, who were brilliant at computer design, and Alan Kay, a seminal thinker who perceived the computer as a device to enhance individual creativity. They believed the computer should be endowed with a high-quality display, on the principle that the most efficient path to the human brain came through the eyes.

Kay, Butler Lampson, and Thacker designed and built the first personal computer, the Alto, following a path that Taylor laid out in rough strokes: “He would set down broad goals and coax us into working on them,” Lampson recalled.

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