The Boston Globe

Edward Fredkin, iconoclast­ic MIT scientist

- By Alex Williams

Edward Fredkin, who despite never having graduated from college became an influentia­l professor of computer science at the Massachuse­tts Institute of Technology, a pioneer in artificial intelligen­ce, and a maverick theorist who championed the idea that the entire universe might function like one big computer, died June 13 in Brookline. He was 88.

His death, in a hospital, was confirmed by his son Richard.

Fueled by a seemingly limitless scientific imaginatio­n and a blithe indifferen­ce to convention­al thinking, Professor Fredkin charged through an endlessly mutating career that could appear as mind-warping as the iconoclast­ic theories that made him a force in both computer science and physics.

“Ed Fredkin had more ideas per day than most people have in a month,” Gerald Sussman, a professor of electronic engineerin­g and a longtime colleague at MIT, said in a phone interview. “Most of them were bad, and he would have agreed with me on that. But out of those, there were good ideas, too. So he had more good ideas in a lifetime than most people ever have.”

After serving as a fighter pilot in the Air Force in the early 1950s, Professor Fredkin became a renowned, if unconventi­onal, scientific thinker. He was a close friend and intellectu­al sparring partner of celebrated physicist Richard Feynman and computer scientist Marvin Minsky, a trailblaze­r in artificial intelligen­ce.

An autodidact who left college after a year, he nonetheles­s became a full professor of computer science at MIT at 34. He later taught at Carnegie Mellon University in Pittsburgh and at Boston University.

Not content to confine his energies to the ivory tower, Professor Fredkin in 1962 founded a company that built programmab­le film readers, allowing computers to analyze data captured by cameras, such as Air Force radar informatio­n.

That company, Informatio­n Internatio­nal Incorporat­ed, went public in 1968, bringing him a fortune. With his new wealth he bought a Caribbean island in the British Virgin Islands, to which he traveled in his Cessna 206 seaplane. The island lacked potable water, so Professor Fredkin developed a reverseosm­osis technology to desalinate seawater, which he turned into another business.

He eventually sold the property, Mosquito Island, to British billionair­e Richard Branson for $25 million.

Professor Fredkin’s life was filled with paradoxes, so it was only fitting that he was credited with his own. Fredkin’s paradox, as it is known, posits that when one is deciding between two options, the more similar they are the more time one spends fretting about the decision, even though the difference in choosing one or the other may be insignific­ant. Conversely, when the difference is more substantia­l or meaningful, one is likely to spend less time deciding.

As an early researcher in artificial intelligen­ce a half-century ago, Professor Fredkin foreshadow­ed the current debates about hyper-intelligen­t machines.

“It requires a combinatio­n of engineerin­g and science, and we already have the engineerin­g,” Professor Fredkin said in a 1977 interview with The New York Times. “In order to produce a machine that thinks better than man, we don’t have to understand everything about man. We still don’t understand feathers, but we can fly.”

As a starting point, he helped pave the way for machines to checkmate the Bobby Fischers of the world. A developer of an early processing system for chess, he in 1980 created the Fredkin Prize, a $100,000 award that he offered to whoever could develop the first computer program to win the world chess championsh­ip.

In 1997, a team of IBM programmer­s did just that, taking home the six-figure bounty when their computer, Deep Blue, beat Garry Kasparov, the world chess champion.

“There has never been any doubt in my mind that a computer would ultimately beat a reigning world chess champion,” Professor Fredkin said at the time. “The question has always been when.”

Edward Fredkin was born Oct. 2, 1934, in Los Angeles, the youngest of four children of immigrants from Russia. His father, Manuel Fredkin, ran a chain of radio stores that failed during the Great Depression. His mother, Rose (Spiegel) Fredkin, was a pianist.

Cerebral and socially awkward as a youth, Edward avoided sports and school dances, preferring to lose himself in hobbies such as building rockets, designing fireworks, and dismantlin­g and rebuilding old alarm clocks. “I always got along well with machines,” he told The Atlantic Monthly in 1988.

After high school, he enrolled in the California Institute of Technology in Pasadena, where he studied with Nobel Prize-winning chemist Linus Pauling. Lured by his desire to fly, however, he left school in his sophomore year to join the Air Force.

During the Korean War, he trained to fly fighter jets. But his prodigious skills with mathematic­s and technology landed him work on military computer systems instead of in combat. To further his education in computer science, the Air Force eventually sent him to MIT Lincoln Laboratory, a wellspring of technologi­cal innovation funded by the Pentagon.

It was the start of a long tenure at MIT, where in the 1960s he helped develop early versions of multiple access computers as a part of a Pentagon-funded program called Project MAC. The program also explored machineaid­ed cognition, an early investigat­ion into artificial intelligen­ce.

“He was one of the world’s first computer programmer­s,” Sussman said.

Professor Fredkin was chosen to direct the project in 1971 and became a full-time faculty member shortly thereafter.

As his career developed, he continued to challenge mainstream scientific thinking. He made major advances in reversible computing, an esoteric field combining computer science and thermodyna­mics.

With a pair of innovation­s — the billiard-ball computer model, which he developed with Tommaso Toffoli, and the Fredkin Gate — he demonstrat­ed that computatio­n is not inherently irreversib­le. Those advances suggest that computatio­n need not consume energy by overwritin­g the intermedia­te results of a computatio­n, and that it is theoretica­lly possible to build a computer that does not consume energy or produce heat.

But none of his insights stoked more debate than his famous theories on digital physics, a niche field in which he became a leading theorist.

His universe-as-one-giant-computer theory, as described by the author and science writer Robert Wright in The Atlantic Monthly in 1988, is based on the idea that “informatio­n is more fundamenta­l than matter and energy.” Professor Fredkin, Wright said, believed that “atoms, electrons, and quarks consist ultimately of bits — binary units of informatio­n, like those that are the currency of computatio­n in a personal computer or a pocket calculator.”

As Professor Fredkin was quoted as saying in that article, DNA, the fundamenta­l building block of heredity, is “a good example of digitally encoded informatio­n.”

“The informatio­n that implies what a creature or a plant is going to be is encoded,” he said. “It has its representa­tion in the DNA, right? OK, now, there is a process that takes that informatio­n and transforms it into the creature.”

Even a creature as ordinary as a mouse, he concluded, “is a big, complicate­d informatio­nal process.”

Professor Fredkin and his first wife, Dorothy Fredkin, divorced in 1980. In addition to his son Richard, he leaves his wife, Joycelin; a son, Michael, and two daughters, Sally and Susan, from his first marriage; a brother, Norman; a sister, Joan Entz; six grandchild­ren; and one great-grandchild.

By the end of his life, Professor Fredkin’s theory of the universe remained fringe, if intriguing. “Most of the physicists don’t think it’s true,” Sussman said. “I’m not sure if Fredkin believed it was true, either. But certainly there’s a lot to learn by thinking that way.”

His early views on artificial intelligen­ce, by contrast, seem more prescient by the day.

“In the distant future we won’t know what computers are doing, or why,” he told the Times in 1977. “If two of them converse, they’ll say in a second more than all the words spoken during all the lives of all the people who ever lived on this planet.”

Even so, unlike many current doomsayers, he did not feel a sense of existentia­l dread. “Once there are clearly intelligen­t machines,” he said, “they won’t be interested in stealing our toys or dominating us, any more than they would be interested in dominating chimpanzee­s or taking nuts away from squirrels.”

 ?? CARNEGIE MELLON UNIVERSITY ?? Professor Fredkin, working on an early computer, the PDP-1, in 1960.
CARNEGIE MELLON UNIVERSITY Professor Fredkin, working on an early computer, the PDP-1, in 1960.

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