Club com­pe­ti­tion


Ev­ery fair-sized city has an ACBLaf­fil­i­ated club that of­fers du­pli­cate bridge games.

The re­wards of du­pli­cate are many. You can rate your skill by com­par­ing re­sults with oth­ers who played the same deal. You can en­joy the thrill of do­ing well at a chal­leng­ing pas­time — and win mas­ter­points. The big­gest ben­e­fit, I think, is mak­ing friends with peo­ple who share an ap­pre­ci­a­tion for the beauties of the game.

Sup­pose you’re to­day’s South at four spades. Your con­tract is safe, but at du­pli­cate you would like an over­trick or two. How do you play?


Lead a di­a­mond to dummy at Trick Two and re­turn the FOUR of hearts to your jack. If the fi­nesse won, you could take the ace, ruff a heart in dummy and try the club fi­nesse. When West has the king of hearts and leads a sec­ond trump, you draw trumps and reach dummy with the queen of hearts for the club fi­nesse.

Du­pli­cate is fun. To lo­cate a club in your area, see Many clubs of­fer games for play­ers at all lev­els.


You hold: ♠ 3 2 ♥ Q 4 ♦ A654 ♣ 8 7 6 3 2. Your part­ner opens one spade, you re­spond 1NT, he bids two hearts and you re­turn to two spades. Part­ner then bids three di­a­monds. What do you say?

AN­SWER: Enough! Part­ner’s one spade wasn’t forc­ing, nor was his two hearts, so his three di­a­monds can’t be forc­ing ei­ther. Part­ner may not be ex­pect­ing you to pass, but from your point of view, three di­a­monds will be playable and may be your last mak­able spot. South dealer N-S vul­ner­a­ble

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