The Macomb Daily

Ubisoft plans Assassin’s Creed Live online game service

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Assassin’s Creed, a video game franchise set in huge worlds where each one can take hundreds of hours to complete, is getting even bigger. A new project, which is known inside Ubisoft Entertainm­ent by the code name Assassin’s Creed Infinity, sets out to create a massive online platform that evolves over time, according to people familiar with its developmen­t.

Whereas previous Assassin’s Creed games each unfolded in specific historical settings such as ancient Greece or Ptolemaic Egypt, Infinity will contain multiple settings with room to expand to others in the months and years following its debut, said the people, who asked not to be identified discussing a project under developmen­t. Individual games on the platform might look and feel different, but they will all be connected.

Details surroundin­g the project, which hasn’t been previously reported, are in flux, and it’s still years away from release. The teams have also been affected by the #MeToo allegation­s that have swept through the company over the last year.

A spokeswoma­n for Ubisoft declined to discuss Infinity in detail but acknowledg­ed its existence. Ubisoft aims to “exceed the expectatio­ns of fans who have been asking for a more cohesive approach” to the series, the spokeswoma­n said. As for sexual misconduct claims, she said Ubisoft had investigat­ed every allegation and took appropriat­e actions.

Since 2007, Ubisoft has released a new game in the popular action-adventure series every year or two. Collective­ly, the Assassin’s Creed games have sold more than 155 million units, easily making it the biggest franchise for the French publisher. The plan to turn Assassin’s Creed into a so-called service game

follows a trend employed by other big publishers.

Inspired by smash hits like Fortnite and Grand Theft Auto V, these living online platforms can keep players engaged for years by frequently adding new content or changing the experience in dramatic ways. The fifth Grand Theft Auto game, which has sold more than 140 million copies largely thanks to its constantly updated multiplaye­r mode, is approachin­g its eighth birthday with versions planned for a third generation of game consoles.

Service games generate huge revenue over time by hooking players and pushing them to spend money on special content within the game. GTA V helped drive shares of its publisher, Take-Two Interactiv­e Software Inc., up 42% since the beginning of last year. In the same period, Ubisoft shares were flat. After news of Assassin’s Creed Infinity, the stock jumped to a gain Wednesday in intraday trading.

Developmen­t of an Assassin’s Creed game typically involves thousands of employees across a dozen Ubisoft offices, led by teams in Montreal or Quebec City that alternate duties. The Montreal team helmed last year’s Assassin’s Creed Valhalla, while Quebec ran the previous game, Assassin’s Creed Odyssey.

For Assassin’s Creed Infinity, this tradition will also change. In April, Ubisoft unified the Montreal and Quebec teams. Now, they will collaborat­e on Infinity, and each will have its own creative director, but Quebec will take charge of the franchise. There has long been a rivalry between the two studios that has at times turned acrimoniou­s, according to people familiar with the matter, so this shift may cause some headaches.

The organizati­onal change is designed to help the franchise “evolve in a more integrated and collaborat­ive manner that’s less centered on studios and more focused on talent and leadership, no matter where they are within Ubisoft,” the spokeswoma­n said.

But the reorganiza­tion has rankled some employees at Ubisoft, which is still reeling from last year’s cultural reckoning over widespread sexual misconduct allegation­s. Dozens of current and former employees accused Ubisoft of facilitati­ng a culture of misconduct and abuse, leading to the ouster of studio heads and the chief creative officer.

However, some managers accused of abusive behavior remain in senior positions after the reorganiza­tion, people familiar with the matter said. That has prompted a fresh round of complaints on Ubisoft’s internal message board from employees who were dissatisfi­ed with the company’s response to the allegation­s, according to people who read the messages, which were written in French. Bloomberg reviewed English translatio­ns.

Last month, the French union Solidaires Informatiq­ue said at least three Ubisoft managers in Montreal had been accused of “harassment or toxic behavior” and that employees had reported other claims of racism and sexism to human resources “without anything being done.”

The Ubisoft spokeswoma­n declined to comment on individual cases.

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