The Oklahoman

Parents in China laud new video game limits

Government seeks prevention of addiction, unhealthy worship

- Zen Soo

Li Zhanguo’s two children, ages 4 and 8, don’t have their own smartphone­s, but like millions of other Chinese children, they are no strangers to online gaming.

“If my children get their hands on our mobile phones or an iPad, and if we don’t closely monitor their screen time, they can play online games for as long as three to four hours each time,” he said. Not anymore.

Like many other parents, Li is happy with new government restrictio­ns that limit children to just three hours weekly of online gaming time – an hour between 8 p.m. and 9 p.m. on Friday, Saturday and Sunday most weeks.

The restrictio­ns, which took effect earlier this month, are a tightening of 2019 rules that banned children from gaming overnight and limited them to 90 minutes most weekdays.

Experts say it’s unclear if such policies can help prevent addiction to online games, since children might just get engrossed in social media instead. Ultimately, they say, it’s up to parents to nurture good habits and set screen time limits.

The new rules are part of a campaign to prevent kids from spending too much time on entertainm­ent that communist authoritie­s consider unhealthy. That also includes what officials call the “irrational fan culture” of worshippin­g celebritie­s.

The technology restrictio­ns reflect growing concern over gaming addiction among children. One state media outlet has called online games “spiritual opium,” an allusion to past eras when addiction to the drug was widespread in China.

“Adolescent­s are the future of the motherland, and protecting the physical and mental health of minors is related to the vital interests of masses, and in cultivatin­g newcomers in the era of national rejuvenati­on,” the Press and Publicatio­ns Administra­tion said in a statement, alluding to a campaign by Chinese President Xi Jinping to cultivate a healthier society in China.

Government reports in 2018 estimated that one in 10 Chinese minors were addicted to the internet. Centers have sprung up to diagnose and treat such

problems.

Under the new regulation­s, the responsibi­lity for ensuring that children play only three hours a day falls largely on Chinese gaming companies like NetEase and Tencent, whose wildly popular Honor of Kings mobile game is played by tens of millions across the country.

Companies have set up real-name registrati­on systems to prevent young users from exceeding their game time limits, and have incorporat­ed facial recognitio­n checks that require users to verify their identities.

In some cases, companies will do sporadic facial recognitio­n checks while people are playing, and they’ll be booted out of the game if they fail.

Regulators also ordered gaming companies to tighten examinatio­n of their games to ensure they don’t include harmful content such as violence.

And they’ve set up a platform that allows people who hold Chinese ID cards to report on gaming companies they believe are violating restrictio­ns.

It’s unclear what penalties compa

nies may face if they fail to enforce the regulation­s.

And even if such blanket policies are enforced, it is also unclear whether they can prevent online addiction, given that game companies design their products to entice players to stay online and come back for more, said Barry Ip, a senior lecturer at the University of Hertfordsh­ire in England who has researched gaming and addiction. Children may just switch to other apps if they are forced to stop playing games.

“There are many forms of digital platforms that could potentiall­y hold a young person’s attention just as well as gaming,” Ip said. “It’s just as easy for a young person to spend four hours on TikTok in the evening rather than play games if their time is uncontroll­ed.”

Tao Ran, director of the Adolescent Psychologi­cal Developmen­t Base in Beijing, which specialize­s in treating internet addiction, expects about 20% of kids will find workaround­s for the rules.

“Some minors are too smart; if you have a system in place to restrict them from gaming they will try to beat the

system by borrowing accounts of their older relatives and find a way around facial recognitio­n,” Tao said.

The new rules, he said, are a “last resort.”

Instead of relying on the government to intervene, parents need to take responsibi­lity for limiting time spent on games, social media or the internet, experts say.

“The focus should be made on prevention, for example, informing parents about how games function, so that they are in a better position to regulate the involvemen­t of their children,” said Joël Billieux, a psychology professor at the University of Lausanne in Switzerlan­d.

Li, the father of two young children, said he plans to arrange piano lessons for his daughter.

“Sometimes due to work, parents may not have time to pay attention to their children and that’s why many kids turn to games to spend time,” he said. “Parents must be willing to help children cultivate hobbies and interests so that they can develop in a healthy manner.”

 ?? ANDY WONG/AP ?? Students browse their smartphone­s Sept. 14 inside a subway train in Beijing. China has set new rules limiting the amount of time kids can spend playing online games.
ANDY WONG/AP Students browse their smartphone­s Sept. 14 inside a subway train in Beijing. China has set new rules limiting the amount of time kids can spend playing online games.

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