The Riverside Press-Enterprise

This isn't the hotel you're looking for

7 reasons the role-playing Star Wars: Galactic Starcruise­r failed

- By Brady Macdonald bmacdonald@scng.com

The crash-and-burn launch of the “Star Wars” hotel will ultimately go down in the history books as a failure, but the bold, ambitious and audacious concept will help shape Disney’s immersive hotel, theme park and cruise ship experience­s for decades to come.

Disney announced last week that the Star Wars: Galactic Starcruise­r hotel that opened just over a year ago at Disney’s Hollywood Studios theme park in Florida will be closing in September.

“Star Wars: Galactic Starcruise­r is one of our most creative projects ever and has been praised by our guests and recognized for setting a new bar for innovation and immersive entertainm­ent,” according to a statement released by Disney. “This premium experience gave us the opportunit­y to try new things on a smaller scale of 100 rooms and we will take what we’ve learned to create future experience­s that can reach more of our guests and fans.”

The “galactic cruise” invites costumed passengers to hatch plots against the First Order, fall in with a band of underworld smugglers and sip space cocktails for as long as they can suspend disbelief and buy into the interstell­ar cosplay theater of what’s been billed as the “most immersive ‘Star Wars’ experience ever created.”

What went wrong? And what can Disney learn from this epic failure? Let’s look at seven reasons the hotel failed.

1 A revolution­ary idea ahead of its time

Star Wars: Galactic Starcruise­r was a really big and innovative idea — at least as it was envisioned in the 1.0 version of the concept. Probably too big. And certainly way ahead of its time.

The hotel combined two familiar ideas — each with a novel twist. The first was the notion of a threeday cruise ship voyage. The twist? Your cruise ship was a “Star Wars” spaceship. Disney went to great lengths to get guests to buy in to the storytelli­ng concept that this otherwise ordinary 100-room Florida hotel was actually a cruise ship traveling through space.

The second idea was an immersive theater experience where the audience was part of the show and played a role in how the story unfolded. The twist? The show played out continuous­ly during your three-day, two-night stay.

Either of those big ideas would have been daunting to introduce to a mass audience of theme park tourists. Combining the two was more than most people could fathom — especially while they were supposed to be on vacation.

2All-inclusive vs. a la carte

The big problem with the cruise-ship-anchored-inport concept is that you force hotel guests to pay up front for an all-inclusive experience. Everything is included in your stay — room, dinner, drinks, attraction­s, shows, atmospheri­c entertainm­ent and theme park excursions.

Even though all the headlines said the hotel is “closing” that’s not really the case. Disney will reimagine the hotel and come up with a simpler concept that will likely maintain a “Star Wars” theme.

Step 1 will almost certainly be to unbundle the all-inclusive, cruiselike experience­s and let hotel guests pick and choose from an a la carte menu of exclusive offerings. You don’t need lightsaber training but really want to see the dinner show? No problem.

Eventually, Disney may even offer a three-day “cruise” experience again — just not every day of the year.

3 One size fits all is not for everybody

An immersive theater experience can be a lot to handle — particular­ly if you’re new to the idea. It can be especially exhausting if the experience lasts throughout your entire hotel stay.

If you’ve ever been to a Renaissanc­e fair or Colonial Williamsbu­rg, you get the general idea of immersive theater. The show unfolds all around you all the time. That might be OK for some people in small doses. But the Galactic Starcruise­r experience lasts for 45 hours.

The challenge for Walt Disney Imagineeri­ng and the 2.0 version of the hotel will be balancing showtimes with down times. And figuring out where and when the shows will happen — and how to let hotel guests know when the shows begin and give them the option to decline, if that’s what they prefer.

4An escape room with no escape

The idea of the Galactic Starcruise­r experience was that you checked in for your voyage at Disney World and were whisked away to outer space for your “Star Wars” adventure — and you didn’t return until it was time to depart the spaceship and return to Disney World.

In between, you were mostly confined to the Galactic Starcruise­r. Put another way, you never left the hotel — except for a brief excursion to Batuu, the intergalac­tic setting for the Star Wars: Galaxy’s Edge themed land at Disney’s Hollywood Studios.

You could certainly leave the hotel. It wasn’t a prison. But why would you ever leave after paying for the full experience? On a cruise ship, you’d never jump overboard in between ports — even if you were bored out of your mind. But the Galactic Starcruise­r experience really wasn’t set up for you to come and go as you please.

Getting rid of the cruise ship concept will allow future guests the freedom to return to Earth whenever they want.

5 Two niche groups with little overlap

Disney was appealing to two distinct groups that don’t necessaril­y overlap much on your classic Venn diagram.

The first group is the Disney World 1-percenters who have money to burn. The second group is the “Star Wars” 1-percenters who think a 45-hour immersive experience in a galaxy far, far away sounds like a dream vacation.

Lowering the bar for entry on both fronts will open up “Star Wars” hotel 2.0 to a broader audience who may not be as financiall­y well-heeled or deeply invested in the epic storytelli­ng.

7 A failure narrative set in 6 High costs and high prices

No conversati­on about the hotel would be complete without discussing the out-ofthis-world price tag. The three-day experience costs anywhere from $5,000 to $20,000.

Disney positioned the hotel as a premium experience — but some of the costs were related to the sheer amount of labor involved in pulling off the audacious concept. There were actors, entertaine­rs and characters everywhere you looked. And not just for a 30-minute show, but throughout the entire three days.

Trimming back the amount of entertainm­ent and frequency should allow Disney to lower the price and allow more people to step inside the intergalac­tic adventure. A watered-down version of the Galactic Starcruise­r will still be wildly appealing to the legions of “Star Wars” fans.

The biggest problem for Disney after the initial buzz waned was that the vultures began circling, waiting for the inevitable death of the grand experiment.

Disney had to know things were going south quickly. You don’t close a hotel after little more than a year unless you can see the writing on the wall.

The swift closure also allows returning Disney CEO Bob Iger to hang the hotel failure like an albatross around the neck of fired Disney CEO Bob Chapek. During his short tenure, Chapek continuall­y played the villain and likely will never get credit for the eventual innovation­s that come from the Galactic Starcruise­r experiment.

There are two things Disney looks at above all else when it comes to any experience — whether it’s a hotel, theme park or cruise ship. The first is intent to return. Would you do it again? The second is word of mouth. Would you tell a friend?

Those two trend lines had to be going in the wrong direction for Disney to pull the plug so quickly on the Galactic Starcruise­r. The knock on the experience was it was deluxe but not luxe — it wasn’t luxurious enough to justify the sky-high price tag. And the buzz that first greeted the innovative hotel concept had turned to a death watch as occupancy levels steadily decreased and Disney started discountin­g.

What’s next for the “Star Wars” hotel? Walt Disney Imagineeri­ng will develop a new concept that is a little more inclusive and bit less exclusive — turning what was envisioned as a Club 33-like VIP experience for the elite and rich into a five-star “Star Wars” hotel geared toward hard-core fans who can’t get enough of the epic space opera.

 ?? ?? One of the sprawling cast of characters chats with guests during the hotel’s brief tenure — a little more than a year. The labor costs of fielding so many actors and entertaine­rs weighed heavily on Disney’s pricing, anywhere from $5,000-$20,000for a three-day stay.
One of the sprawling cast of characters chats with guests during the hotel’s brief tenure — a little more than a year. The labor costs of fielding so many actors and entertaine­rs weighed heavily on Disney’s pricing, anywhere from $5,000-$20,000for a three-day stay.
 ?? PHOTOS COURTESY OF DISNEY ?? The cost and role-playing built into the Star Wars: Galactic Starcruise­r hotel appealed to too few guests to be sustained.
PHOTOS COURTESY OF DISNEY The cost and role-playing built into the Star Wars: Galactic Starcruise­r hotel appealed to too few guests to be sustained.

Newspapers in English

Newspapers from United States