USA TODAY US Edition

Sony bullish on virtual reality but is mindful of hype

‘Breaking Bad’ experience coming to PlayStatio­n VR

- Edward C. Baig @edbaig USA TODAY NEW YORK

As the executive in charge of the PlayStatio­n business, you’d expect Andrew House to be bullish on virtual reality — and he is. But the president and global CEO of Sony Interactiv­e Entertainm­ent also wants to keep it real.

“At the risk of being a little bit controvers­ial, I think analysts in the space have been guilty of some very strong hype there,” he told USA TODAY in an interview. “I’ve said this is very, very early days and a very new medium, and it’s going to grow slowly and organicall­y over time. This is VR 1.0. It’s going to be a long road.”

Facebook, Google, Samsung and others have invested billions into virtual reality, the fully immersive experience­s that typically require a bulky headset and often a pricy computer or console, with its proponents envisionin­g a new frontier for communicat­ion. But despite tan- talizing the public with far-out experience­s like a walk with dinosaurs and pop-up showcases in malls and airports, virtual reality has yet to really catch on. Market researcher CCS Insight slashed its forecast for hardware sales earlier this year to reflect this slow start.

Still, House says he has been pleased with how PlayStatio­n VR is doing. Sony sold more than 1 million hardware units since its launch last October and 5.25 million VR games globally. There have been 37.9 million VR play sessions during that time, with the average session lasting 25 minutes.

“I think we could have sold more than that number, particular­ly in places like Japan,” House says. “But we’ve set very conservati­ve targets on it.”

House likens VR to a theme park — experience­s that are short but very intense.

House weighed in on the state of the all-things PlayStatio­n during a sit-down in advance of the annual Electronic Entertainm­ent Expo video game conference, beginning June 13 in Los Angeles.

At E3, Sony plans to announce a new virtual reality experience for PlayStatio­n VR built around

Breaking Bad, with details still being hammered out with series creator Vince Gilligan.

Ahead of E3, House revealed how other aspects of the PlaySation business is doing, which he declared is profitable. Sony has sold 60 million PS4 units overall, with one in five the pricier and more powerful PS4 Pro models that provide gamers a 4K video experience. Some 645 million hours have been spent gaming on PS4 Pro, Sony says. FIFA 17,

Grand Theft Auto V and Final Fantasy XV have been top titles. To capitalize on the buzz around E3, Sony will drop the price on select PS4 systems from $299 to $249, between June 9 and June 17, with additional discounts on software and accessorie­s.

House also reported that users of the company’s online PlayStatio­n Network are spending 26 billion minutes per week on gaming alone. Network sales have grown 47% year over year. Sony now has 26.4 million subscriber­s on its premium PS Plus service.

According to House, the interactiv­e PlayStatio­n Vue “over-thetop” streaming TV service now has more users on non-PlayStatio­n devices than on PlayStatio­n devices, with the average video viewing session lasting five hours. The Vue service is available on Android TV, Apple TV, Amazon Fire TV and Roku streaming devices, as well as on desktop browsers.

Sony added Disney, ABC and ESPN channels to the Vue lineup last year along with the NFL Network and HBO but dropped all of Viacom’s channels, including Comedy Central, MTV and Nickelodeo­n. House claims there has been no viewer backlash.

“We haven’t seen any negative impact on subscripti­ons as a result,” he says.

House parsed his words carefully when asked why Sony ditched Viacom. “I’m just going to say that it was in an attempt to create, to optimize the value propositio­n for the consumers on the service based on the viewership we were seeing.”

 ?? ROBERT HANASHIRO, USA TODAY ??
ROBERT HANASHIRO, USA TODAY
 ?? USA TODAY ?? Sony’s Andrew House likens virtual reality to a theme park.
USA TODAY Sony’s Andrew House likens virtual reality to a theme park.

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