the disc slot
They make the games we love, but what do they play for fun? We ask developers to pick their faves from Xbox history. This month:
Project Gotham Racing 2  opened my eyes to the potential of console multiplayer games. I nagged my mom incessantly for broadband just to get my OG Xbox online, and from the first race I was absolutely hooked. That game also proved that online communities will always find a way to have fun outside of the rules you’ve set as a developer—cat and mouse anyone? Crackdown  also sticks out for its clever co-op wizardry. The memory of drop-kicking my best pal off the Agency tower at the center of the map, after climbing it for a good five minutes, still makes me laugh. I still also go back to Mass Effect 2  every few years. That feeling of being a bad-ass space marine/diplomat is intoxicating, and the narrative decisions are genuinely impactful (sorry, Kaiden!). Designing believable characters in videogames is hard, especially likable ones, but BioWare nailed it. Dead Rising 2  remains my go-to experience for imparting some mindless violence on zombies when the mood strikes. There’s something very satisfying about seeing that zombie kill counter go up. If I ever need my gaming palette cleansed of the aftertaste of violence, I boot up Banjo Kazooie
Nuts & Bolts . Its capacity to make you feel genuinely smart while snapping different wheels, wings, and rocket boosters onto cobbled-together chassis still makes the game feel refreshingly different. Just make sure you mute those sound effects, as Gruntilda’s squeaks will drive you crazy!
Andy’s work day involves interacting with the Robocraft
Infinity community, and strategizing the game’s future updates. When he isn’t removing ‘suggestive robots’ from the in-game Factory, he’s pining for a new Burnout.