Kept you waiting, huh?
Metal Gear Solid movie director celebrates the game’s 31st anniversary with new art
News about the upcoming Metal
Gear Solid movie that was first announced back in 2012 has not been particularly forthcoming in recent years. In fact it’s been so silent that we had assumed that the project wasn’t actually happening any more, so when director Jordan Vogt-Roberts recently posted a 31st anniversary project on Twitter that confirmed the movie was still on its way we were surprised. Though we guess sneaking up out of nowhere is to be expected from a movie all about a hero of the stealth world.
During this year’s San Diego Comic-Con, Vogt-Roberts announced that he’s been creating 31 pieces of new art that captured the spirit of the Metal Gear universe. While he was quick to clarify that this wasn’t officially from the game series or movie he’s working on, to cover his legal bases, he did confirm that more details would be on the way soon and in the meantime we got a good look at his inspirations.
The art covers all time periods from the series, and includes snippets of Snake and other famous characters in the heat of battle, but others are pure scene-setting— capturing the essence of just why so many fans fell in love with the series in the first place. One image is of the Metal Gear Rex mech standing over vibrant green rice paddies as workers continue about their business. It’s great to picture such a hulking mechanical monstrosity existing in everyday life.
The movie itself will have its work cut out for it to make sense of a decadeslong and famously complicated plot. Vogt-Roberts has said that it won’t be a direct remake of any one game, which makes sense as there’s just far too much to cover to do it justice; instead it will be an adaptation, but not one that flies too far away from the source material. This seems like the smartest move to us, as faithful recreations of games never come across well in cinema (sorry Tomb
Raider), so something looser has a far better chance of succeeding by focusing on capturing an aspect of the game’s core.
He’s also been consulting with Hideo Kojima to make sure he captures the spirit of it properly. Of course, Kojima being the auteur he is, he left Vogt-Roberts with this sage piece of advice: “Do what I would do, betray your audience.” Um, thanks Kojima… we think. But perhaps he’s just saying that as he no longer has anything to do with the Metal Gear series after his split with Konami, he’s no longer involved with his wonderfully complex brainchild.
Unfortunately the movie is still quite a way off, and there’s still no sign of a cast list—although one piece of concept art we saw featured Christian Bale’s likeness for Snake. However, the script sounds like it’s mostly complete now, so surely it’s just a matter of time before more solid details are nailed down and production can begin.
“Vogt-Roberts has said that it won’t be a direct remake of any one game”
Stay on the lookout for more details in future issues of OXM.
top right This piece captures the start ofMGS4 really well, though Snake looks far younger. bottom right Gray Fox stalks a hallway—he’d be an amazing misunderstood movie villain.