Alan Wake makes its way to the small screen with its own TV series

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Rem­edy En­ter­tain­ment’s Sam Lake has al­ways been vo­cal about his as­pi­ra­tions to con­tinue the story of Alan Wake, set­ting firmly in peo­ple’s minds the idea that a se­quel to the crit­i­cally ac­claimed su­per­nat­u­ral thriller would one day emerge. But as the years went by the stu­dio worked on other games and al­though a short Alan Wake spin-off called Amer­i­can Night­mare sur­faced, a full se­quel never ar­rived.

Eight years later and a shin­ing torch light pierces the dark­ness as it was an­nounced to Va­ri­ety re­cently that Rem­edy would be join­ing forces with film and tele­vi­sion pro­duc­tion com­pany Con­tra­dic­tion Films to de­velop a tele­vi­sion series based on the fran­chise.

Not only that but writer and pro­ducer Peter Cal­loway, who has worked on TV series Cloak & Dag­ger and Le­gion, has been signed on as the series showrun­ner and writer, while Rem­edy’s very own Sam Lake will take the role of ex­ec­u­tive pro­ducer. Com­bine this with the fact that Con­tra­dic­tion Films has prior ex­pe­ri­ence when it comes to adapt­ing based on games for TV and it seems we may be on to a win­ner.

Ev­ery­thing else is cur­rently in the early stages so de­tails are light on the ground. There’s been no men­tion of cast just yet, but the com­pany will be­gin cir­cu­lat­ing Cal­loway’s pitch to stu­dios this month.

Novel idea

Alan Wake was orig­i­nally re­leased on the Xbox 360 in 2010. You play as the tit­u­lar char­ac­ter, a best­selling thriller au­thor suf­fer­ing from writer’s block. To try and get the creative juices flow­ing Alan’s wife, Alice, plans a trip for the both of them to the sleepy town of Bright Falls. Strange things be­gin to hap­pen and Alice is kid­napped. What started as an in­no­cent trip turns into a res­cue mis­sion. The game has al­ways been de­scribed as a mix of dif­fer­ent in­flu­ences, in­clud­ing Stephen King and Twin Peaks, so a TV series feels nat­u­ral for the fran­chise.

Rem­edy is no stranger to us­ing live­ac­tion within its games. Max Payne’s cutscenes were cre­ated us­ing Sam Lake’s like­ness for the main char­ac­ter,

Alan Wake was struc­tured like a tele­vi­sion show, and Quan­tum Break ac­tu­ally in­cluded live-ac­tion episodes af­ter each of the five acts in the game. It seems an Alan Wake TV series wasn’t re­ally a mat­ter of if, but when.

But this isn’t the first time a TV series has been de­vel­oped for the game. A six-part pre­quel minis­eries aired on­line, lead­ing up to the re­lease of Alan Wake, called Bright Falls. Each live-ac­tion episode ran be­tween five and ten min­utes and cen­tred on a re­porter, Jake Fis­cher, who goes to Bright Falls to con­duct an in­ter­view with a psy­chi­a­trist about his new book but gets caught up in bizarre events.

We’re see­ing more TV series be­ing made for ex­ist­ing videogames fran­chises. There’s Halo, The

Witcher and now this. The his­tory of videogame adap­ta­tions is shaky at the best of times so we’ve got our fin­gers crossed that ev­ery­one in­volved can pull this off.

“It seems an Alan Wake TV series wasn’t re­ally a mat­ter of if, but when”

Above Why did a suc­cess­ful writer get caught up in this mess?

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