3D World

HARLEY QUINN

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Artist Yinxuan Li Dezarmenie­n software Modo, Maya, Photoshop

With six years’ experience in character design, artist Yinxuan Li Dezarmenie­n is always looking for inspiratio­n.

“When I saw some of the Suicide Squad trailers I really enjoyed the production design they did for Harley Quinn, it’s a new twist on the way she usually dresses,” says Yinxuan of her most recent personal project. “So I kind of dug into it and slowly I started planning a way to make a CG version of the character using my own approach to character design.”

Yinxuan’s usual style is to create vibrant, cute character designs, so it was a challenge to create a model in this style based on a live action film visual. “The design of Harley Quinn for the film Suicide Squad is fabulous, I was very excited to create a fan art render of her. I wanted to try something different, a cool and beautiful bad guy, I mean girl.”

A standard modelling workflow was used to create Harley Quinn, with Modo used for modelling and UVS and Maya for rigging and skinning. Finally, Photoshop was also used for texturing the DC Comics character.

“I rarely use fancy techniques,” says Yinxuan of her process. “It’s just good old polygons and UV maps.”

See more of Yinxuan’s fun characters at www.tyanim.com

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