3D World

Corona 1.5

The new Lightmix tool makes this release worth thinking about

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F or those of you who have been asleep these last few years, Corona is an unbiased renderer available both as a standalone applicatio­n and as a plugin for 3ds Max (other plugins are in developmen­t).

With the recent release of version 1.5, and an impressive feature set appearing in recent versions, we wanted to put it through its paces and find out just what Corona can do. The rendering market is competitiv­e and there is a wide range of options. Also, if you’ve been a visualiser for any length of time then you’ll already have adopted one or more renderers. Hopefully this review will help you decide whether it’s worth switching over.

speed and quality

The main thing I love about Corona, and I know this is true for a lot of people, is the fact that Render Legion has stripped away a lot of the technical settings, which in many renderers (historical­ly) have required a PHD in physics to understand. Their defaults work well out of the box, and are easy to fine tune for further quality and speed improvemen­ts. It compares well with Arnold, for example, which also works so well straight out of the box in Maya.

Mentioning Arnold, brings me to Corona’s interactiv­e renderer. There are two things that people want from real-time renderers; speed and features. Corona delivers on both fronts and you won’t be disappoint­ed. Obviously any results you get are going to be dependent on your hardware, but Corona certainly makes

excellent use of the resources that are available to it.

interactiv­e lightmix

My favourite thing about the 1.5 release is the incredible Interactiv­e Lightmix tool. The example videos on Corona’s website do a fantastic job of communicat­ing how effective it is. With pretty much instant results, users are able to adjust the intensity and colour of lights. And this isn’t just small changes that work. It will allow you to turn scenes from daytime to night-time and it completely removes the need to mess around with settings and waste time re-rendering until you get it right. The ability to save and load presaved setups is also incredibly helpful. The developers have also promised to improve this workflow further, which is hard to believe, but I’m sure they’ll deliver if past performanc­e is anything to go by.

One of the other things that Render Legion has tried to achieve through version 1.5 is to reduce the need for post-production software. These tools are much more common across other renderers and therefore I feel that these features are more a case of catch-up rather than taking new ground. That being said, the tools are now pretty extensive and easy to use. Another area in which Corona has played catch up is in the area of providing a distance map, which allows the effect of a map to be driven by the distance it is from one or more objects. The implementa­tion is strong, but it has already been seen in other renderers like V-ray.

Other notable features in 1.5 include amends to the Corona materials and displaceme­nt improvemen­ts. This shows that Render Legion is committed to providing a well-rounded feature-set that can compete in the competitiv­e, and crowded rendering market.

The 1.5 release sees a mix of some incredibly impressive features, as well as ensuring that there is a depth of features that can compete with all the other renderers on the market.

The interactiv­e renderer and the Lightmix tool make the 25 Euros a month almost a nobrainer for all studios, including one-man bands. There’s also the option of a one-off cost too, priced at 548 Euros (around $499), if you prefer. Either way, it’s good value for money.

 ??  ?? Version 1.5’s new Interactiv­e Lightmix lets you adjust lighting on the fly without re-rendering
Version 1.5’s new Interactiv­e Lightmix lets you adjust lighting on the fly without re-rendering
 ??  ?? the VFB has been improved and includes support for post effects
the VFB has been improved and includes support for post effects
 ??  ?? Corona 1.5 adds a new interactiv­e relighting feature and a range of new post-processing effects
Corona 1.5 adds a new interactiv­e relighting feature and a range of new post-processing effects
 ??  ?? Corona Materials have been updated to match evolving industry standards
Corona Materials have been updated to match evolving industry standards
 ??  ?? textured Corona materials can now be previewed directly in the 3ds Max viewport
textured Corona materials can now be previewed directly in the 3ds Max viewport

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