3D World

18 keyshot Basic setup

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Once my model is ready for shading and lights, I like to experiment in Keyshot with camera angles, lighting and compositio­n. I wanted a hard rim light on the croc’s back and then a key light from the front to be my main light source. I also use a third light from the top to enhance my rim light and create a nice shadow at the bottom and back of the character.

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