3D World

08 plot the Skull

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Once you’ve worked on the body, start plotting out the skull. Hollow out eye sockets, sculpt the brows and shape the ears. Looking at the ibex from the front, make sure the skull is wide enough to match your reference images. At this stage you don’t have to be super accurate, you’re just trying to nail the biggest shapes. I also scribe in a temporary nose and mouth. I’m not going to keep all of the marks I create at this stage for the final sculpt, I’m just making notes for myself on where these features are supposed to go.

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