3D World

09 create the eyes

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Next, create the eyeballs. Use Subtool>insert> Sphere3d to create a sphere primitive. Use Scale mode to adjust its size and position it in the socket you created earlier. Go to Zplugin>subtool Master>mirror and accept the default settings (Merge into one Subtool, X Axis). You now have two eyes; use Symmetry to place them. Once they are in place, it’s easier to sculpt around the eye.

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