3D World

FURTHER optimisati­on

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The Boundless setting has an X, Y and Z setting. Change it to +Y to make sure the simulation goes as high as possible. In the same area, you’ll find the path where the simulation data will be saved. This data generally is often in gigabytes so be wary of that. In the Viewport tab, you can also set whether or not to see the simulation in the viewport. This option is a bit resourcehe­avy so I suggest it stays off, but if you have the computing power you may want it on.

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