3D World

cambot - memory

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ARTIST Dong Liang SOFTWARE Maya, Mari, Nuke, Arnold “When I was a kid, my grandma used to bring me chalks,” says Dong Liang, a 3D surfacing artist based in Singapore. “She encouraged me to draw on the floor and even on the wall. Doodling really sparked my creativity and imaginatio­n, and might have influenced me subconscio­usly into pursuing a career in 3D.”

Dong’s certainly come a long way from chalk doodles, and his personal project, Cambot Memory, shows off his talents. “Every artwork begins from a story I try to tell,” he explains. “To start with, I usually do a bunch of concept sketches to explore the design and compositio­n while also looking for reference images. Once there is a decent sketch, I start blocking in the low-poly geometries in 3D.”

From here, Dong begins working on the detailing and lighting. This piece, however, posed a unique challenge. “The rain effect was done a little bit unconventi­onally,” he reveals. “I randomly instanced five different streak models onto a nparticle system to mimic the rain streaks instead of using motion blur to do so. Rendering noise-free motion blur is too heavy for my machine.” www.obidong.wixsite.com/home/3d-gallery

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