3D World

breathless

- ARTIST Domenico D’alisa Software Blender, Marvelous Designer, Zbrush, xnormal, Substance Painter and Photoshop www.behance.net/domenicoda­lisa

Freelance designer, Domenico, created this image in his free time, over a couple of months. During the process, he called upon Marvelous Designer 5 to create the cloths, as opposed to modelling them in Zbrush, which is something Domenico admits he “is bad at”. Instead, he finds the Marvelous Designer simulation offers him a quicker and more accurate way of working. Once finished in Marvelous Designer, he exports the high poly meshes of the cloths to bring into Zbrush, where he will fix any minor problems or add small details. The texturing part of the image was via Substance Painter, which the artist feels is an “incredible tool”. In fact, creating the textures was his favourite part of this image. One bit of advice from Domencio is to try the xnormal baking tool. In his words; “I highly recommend it to anyone; it is fast, really intuitive and completely free!”.

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