01 the MASH repromesh
MASH can accept most geometry types created in Maya. When geometry is added to a new MASH network, a piece of geometry is created (MASH Repromesh). This shows the results of actions within the MASH network. The original geometry is hidden when added to the network, but can be edited, with any changes to the source geometry updated into the Repromesh. Repromeshes can be used as the source geometry for a MASH network.