06 pe­fect­ing piv­ots

3D World - - TUTORIALS -

The Pivot point of a MASH source mesh is hugely im­por­tant when cre­at­ing MASH net­works, be­cause MASH places and an­i­mates from the Pivot point. Move the pivot to the cor­rect po­si­tion for an ob­ject, for ex­am­ple to the bot­tom of a house which needs to be placed to the ground. If the pivot po­si­tion isn’t work­ing as ex­pected, make sure to use the Bake Pivot com­mand. Us­ing a group with the ge­om­e­try within it can be another great way of man­ag­ing piv­ots. •

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