3D World

06 pefecting pivots

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The Pivot point of a MASH source mesh is hugely important when creating MASH networks, because MASH places and animates from the Pivot point. Move the pivot to the correct position for an object, for example to the bottom of a house which needs to be placed to the ground. If the pivot position isn’t working as expected, make sure to use the Bake Pivot command. Using a group with the geometry within it can be another great way of managing pivots. •

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