Create a Liquid trail along a spline
Javier Santaella describes how to create a realistic liquid flow along a path using Next Limit’s Realflow plug-in for Cinema 4D
Javier Santaella gives us a step-by-step guide to creating an image with a realistic flowing liquid trail along a spline using the Realflow plugin for Cinema 4D
t his tutorial runs through the creation of a studio where a liquid will follow a path and end by filling a glass. With Realflow you can create realistic fluid and physics simulations that can be lit and rendered directly inside Cinema 4D.
You will learn scene setup, how to model a glass using C4D tools, Realflow scene setup and mesh creation, how to apply materials, how to create different cameras for macro and wide shots, lighting and the Cinema 4D Physical render setup plus some tricks on how to grade the final render images.
The Dspline daemon inside Realflow is the perfect choice if you want to have a liquid solution following a given path. This daemon enables us to control a particle’s path using forces that can be mixed to control the rotation of the particles around a spline, plus the strength of the forces to attract the particles towards the path.
The tutorial includes the Realflow Cinema 4D plug-in workflow with different daemons to achieve the final result inside Cinema 4D, without the need to go back and forth between 3D platforms. Along the tutorial you’ll learn the power of using Realflow directly inside C4D.
Javier is a graphic designer, motion artist and flame operator with experience in reputable film companies and important brands for the European and American market over the last 15 years. Strongly influenced by the design world, he also teaches and gives conferences about motion graphics and branding. www.uyquemiedo.com