3D World

30 POST-PRODUCTION

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You should never skip post-pro, because we want to sell our hard work to it fullest potential. I always render out my passes separately: Metal, GI, AO, ID, Plastic and a combined one. That way you get way more control for material tweaking/blending. You can also add colours based on cavities and AO. Try to keep your background simple, as the focus should be the model, nothing else. •

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