3D World

ADVANCING IN ANIMATION

Frankie Stellato reveals how he became an animation supervisor and how budding artists can follow in his footsteps

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How did you become animation supervisor at Digital Domain?

I started in the industry as a generalist and over the years worked my way up to animation lead. I was a lead for about four years and during that time is when I really started to focus on all aspects of the animation process. I’d have my own shots while helping other animators and would sometimes even be able to give notes or advice on shots depending on the show and supervisor. The supervisor role felt like a natural progressio­n and the next step in my career. You should always have goals for your career.

What skills and qualities are essential to being an animation supervisor?

Being able to watch all types of animation with a critical eye and absorb new informatio­n from it is very important. Also, knowing more than animation or being even slightly aware of other discipline­s really allows an animator to have an overall understand­ing of a shot from all department­s. It helps you plan your shot and gives you an eye for what the final shot will look like well before you are done.

What advice can you give to artists that may want to become an animation supervisor?

Don’t be afraid of doing technical stuff here and there, as this is an industry of art and technology combined. It also allows you to be more self-sufficient and productive. Be kind, humble and patient as you are working with people to create something that communicat­es with people at an emotional level.

How can young artists get themselves noticed by an animation supervisor?

Work hard, find the excitement in every shot, keep practising and don’t be discourage­d if things don’t go your way the first few times. I really do believe that if you set goals and work hard enough on those goals you’ll eventually get there. Hard work, persistenc­e and drive don’t go unnoticed.

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