Tacoma
A sci-fi mystery from the creators of Gone Home set on a mysteriously abandoned space station.
PC, XO | US$19.99 TACOMA.GAME
Drifting somewhere between the Earth and the Moon, the lunar transfer station Tacoma lies empty and abandoned. An incident has forced the crew to evacuate and you, Amy Ferrier, have been sent to investigate and recover its omnipresent artificial intelligence, Odin. But even though the six people who ran the station are long gone, their presence is keenly felt. And not just because of the empty cups, photos of loved ones, and other traces of life they left behind
Venturis, the megacorporation that owns Tacoma, has 3D recordings of every second of the crew’s year aboard the station, which you’ve been granted access to. And it’s through these ghostly memories that you’ll learn about the people who lived and worked there before the incident. It’s a compelling mystery that grabs hold of you the instant your magnetic boots clamp to the station and never lets go. There’s a lot going on in
Tacoma, much of it subtle, hidden away, waiting to be uncovered. And in that sense, as a game about piecing together a story, it’s immensely rewarding. I won’t forget my time aboard that station any time soon, or the people whose lives I got hopelessly tangled up in while I was there. Andy Kelly