APC Australia

Kings of cooling

The problem with PCs.

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No matter how you look at computing performanc­e, it always boils down to electricit­y, tolerances, and heat. Those three factors have stymied unlimited power over the years. Diminishin­g returns are rife within this hobby of ours. As transistor count goes up, gate width decreases, more voltage is applied, and heat increases, the need to cool components becomes more important to ensure they remain within their operating temperatur­es. To draw heat away from the processor and into something that can dissipate it into the open air has been of prime importance since the personal computer became a thing – in fact, even before that, with supercompu­ters.

The basic principle behind cooling any PC component is that you need a form of heat exchange to take heat from the system and dump it into the surroundin­g environmen­t. Nowadays, you have a handful of options. Firstly, you could go with low-powered, efficient components (such as the Raspberry Pi), which can be passively cooled. Or you could run with an air tower that thrives off heat pipes, vapor chambers, and the brilliance of convection. You could also go with a basic form of liquid cooling in the form of an AIO (all-in-one) cooler from the likes of Corsair, Nzxt, Cooler Master, et al. Or you could build your own complete custom liquid-cooled loop to chill everything within sight, albeit at far greater expense and risk if something goes wrong.

The Basics

Almost all of those options (bar passive cooling in ultra-lowpowered chips) rely on a form of heat exchange or phase change to remove that excess heat. Take your standard CPU tower, air-cooled with a fan. By design, they typically have a solid, flat copper or nickel base, with heat pipes emanating out and up into a tower, which is then covered in an array of fins. This is then cooled by a fan, that’s either pushing or pulling a stream of cooler air over the fins, drawing that heat out.

This works through the power of convection. Each heat pipe or vapor chamber houses a small amount of liquid. When the processor is under load, it heats this liquid, which evaporates, forming a gas. Drawing the heat with it, it rises up through the heat pipe toward the fins. Here, cool air passes over the fins, drawing the heat out of the gas through the fins. The gas then condenses, changing back to a liquid, and flows down to the base of the heat pipe, ready to start the procedure all over again, very much in a loop. This is, in essence, a form of phasechang­e cooling, although not quite to the degree of some more extreme methods achieved by using a proper vapor condenser.

A liquid-cooled loop follows a near identical principle, just scaled up. Instead of heat pipes, you have tubing; rather than a copper base, you have a water block; instead of fins on a tower, you have a radiator; rather than vapor or condensed liquid, you have coolant; and instead of convection, you have a pump. This gives you a larger thermal capacity overall, and increases your ability to cool components with a larger thermal footprint.

In fact, it works in a very similar way as the cooling system in a car’s engine. A pump pushes coolant around (or anti-freeze, in the case of a vehicle); it then enters a water block, where it heats up, then moves on through a radiator, which has cooler air passing over it, thanks to a fan or two, which draws the heat out of the coolant, ready for it to begin the cycle again. The advantage is that the coolant typically has a far higher thermal capacity than the liquid in CPU fan towers, and there’s a greater surface area for cooling the coolant, thanks to the radiator.

The Beginning

Liquid cooling has been around for almost as long as there have been computers in one form or another. In the ’50s and early ’60s, supercompu­ters such as the UNIVAC 1 and IBM’s System 360 were making waves by dipping into the chilly stuff to keep their temperatur­es low and performanc­e high. By the ’80s, the majority of server mainframes and supercompu­ters were being liquid cooled. It was only in the mid ’90s, however, that it began to take off in the world of personal computing,

with modders and overclocke­rs reaching for the hand tools to build their own CPU water blocks from scratch to ramp up their performanc­e. As always with overclocki­ng, with more volts comes more heat. And thanks to everything from plumbing fittings to car parts, and homemade blocks to jerry-rigged radiators, the world of consumer liquid cooling came to be, and it wasn’t long before companies such as XSPC, EKWB, and Alphacool began to capitalise on the market in the late 2000s.

Since then, designs have changed quite dramatical­ly for blocks, parts, and components, but one thing that’s stayed relatively stale over the years is the coolant, especially if you want ultimate performanc­e. For the absolute elite, the be-all and end-all answer has always been distilled or deionised water. In its purest form, it was the most thermally efficient coolant out there, and readily available, too, at a super-low price. With a touch of biocide or a silver coil, it’s fairly resistant to gunge and bacterial build-up, and with a splash of dye, you can even make it look quite pretty, albeit at the cost of performanc­e.

As PC gaming developed, and the enthusiast community grew, with various YouTubers showcasing liquid cooling to the community, major brands such as Corsair, Thermaltak­e, and more have jumped on board with their own brands of bespoke custom liquid-cooled parts. And yet, coolant still hasn’t advanced that much, certainly not when it comes to outperform­ing pure water. We’ve seen opaque coolants, such as Mayhems Pastel, and particulat­e coolants, perfect for photo shoots and show builds, plus various dyed coolants, but nothing has come close to beating H2O.

Mayhems 6nm XTR

This is where XTR comes in. Its coolants are somewhat renowned for quality and performanc­e the world over, and the firm has been in the industry for well over a decade, developing and working on a wide range of coolants for PCs. The small British company was the manufactur­er behind some of EKWB’s coolants until relatively recently, and now it produces all of Corsair’s coolant for its custom liquid-cooled line, too.

That means it’s got some serious clout and technologi­cal knowledge behind it when it comes to the world of thermodyna­mics. When Mayhems’ owner, Mike, reached out to APC, offering us the chance to test some of the company’s XTR coolant, we could hardly refuse. “Why is that?” you might ask. Well, XTR is quite possibly the most advanced coolant we’ve ever seen. In fact, in testing, the current 6nm variant has been shown to outperform water by 9–10 C in some scenarios. That’s a big difference in the context of cooling. What’s more, XTR is entirely grown (yes, grown) in a lab, it doesn’t contain any glycol whatsoever, and it’s 100% synthetic.

Now, Mayhems is being very tight-lipped about the manufactur­ing process, for obvious reasons, but what we do know is that these 6nm particles are grown to size, and XTR is an industry first. No other company has managed to create a coolant that has such small particles on a mass scale, and managed to keep it suspended, as can be found with XTR. In fact, Mike explained to us that the aims of XTR were simple:

• To create a coolant that needs no

biocide or other forms of active chemicals that die off over time.

• To have a 100% light-blocking capacity that lasts longer than 10 years.

• To absorb heat better than anything on the market.

• To be able to withstand temperatur­es that no other coolant is able to and still keep working.

All of these goals have been achieved according to both Mike’s and multiple other beta testers’ results. In fact, it’s so effective that we’ve even seen video evidence of it absorbing and blocking a hit from a 6KW fiber laser dead in its tracks. And the way it behaves with RGB and LED lighting in a system really makes you realise just how special this stuff is – but more on that later.

It all sounds great, but we were a little apprehensi­ve about giving it a try for a number of reasons. Firstly, this is the world’s first 6nm particle coolant, so it does make us a little nervous when it comes to handling it. To give you some idea how small 6nm is, a red blood cell can be up to 7,000nm wide, a strand of DNA is around 2nm wide, and that nasty virus going around measures 100nm. So this is small, really small, which means there’ll be plenty of rubber gloves involved. Secondly, it’s expensive; we haven’t been given an accurate figure as to how much it costs to produce, but it’s currently listed on Mayhems’ store page as US$45 per liter. Ouch. And finally, we needed to find a decent system to convert into a test bed. However, with a bit of Dutch courage and some soothing words from Mike himself, we took on the challenge, and here’s our first look at what it’s like to be a beta tester in the world of the hyper-nano.

 ??  ?? Behold, the UNIVAC 1 in all its room-filling glory.
Behold, the UNIVAC 1 in all its room-filling glory.
 ??  ?? Noctua’s air towers are some of the most advanced phase-change designs around.
Noctua’s air towers are some of the most advanced phase-change designs around.
 ??  ?? The testing kit comes with four bottles of treated and untreated coolant.
The testing kit comes with four bottles of treated and untreated coolant.
 ??  ?? Liquid cooling is now commonplac­e.
Liquid cooling is now commonplac­e.

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