CALL OF DUTY: ADVANCED WARFARE
FALL OF A TITAN?
The Call of Duty games have long been stagnating, weighed down by the need to deliver predictable instalments that will sell millions of copies. To do otherwise would have until now risked igniting the rage of firstperson shooter fanatics all over the world.
Fortunately, the arrival of a new generation of consoles and their pixel-pushing power raises expectations, and suddenly more of the same isn’t good enough. With games like Titanfall and Destiny at least trying to do something new for the shooter genre ( Titanfall particularly successfully), the pressure was on for CoD’s next outing to step up.
Sledgehammer Games has attempted that by moving the action out of the present day and into the near future, opening up a world of high-tech weaponry and equipment, including the ability to double-jump, a concept proved by Titanfall.
Despite the franchise’s continued insistence on including linear missions that have you just following the person in front of you, Advanced
Warfare has done enough to keep CoD in the hunt. For now.
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