> Tech­nique

14. Hang­over cure

Computer Music - - The Drop -

We’ve talked a lot about cre­at­ing im­pact­ful con­trast be­tween builds and drops, and that usu­ally means killing re­verb and de­lay tails when the drop kicks in. How about mak­ing th­ese ‘hang­over’ FX a de­lib­er­ate fea­ture of your track? Sim­ply cut off the source sound – be it a riser, sound ef­fect or vo­cal snatch – but al­low its re­verb and de­lay tails to carry into the fol­low­ing sec­tion. You can use vol­ume and fil­ter au­to­ma­tion to slim the tails down if they’re cloud­ing your drop too much. A re­lated tech­nique is to add cav­ernous re­verb or de­lay to the fi­nal clap or snare (or any el­e­ment your lis­ten­ers are an­tic­i­pat­ing) of a sec­tion so that th­ese ef­fects wash over into the drop.

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