Computer Music

1. Five easy methods to build punch into your mix

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1 Let’s add power, impact and presence using only basic arrangemen­t, level, panning and pitch adjustment­s. Here’s our starting point, with all our ideas playing in one eight-bar loop. We first identify any obviously conflictin­g parts – in this case, the three riffs are quite similar in style and frequency content, so they’re fighting for space in the mix, as well as for the listener’s attention.

2 To fix this conflict, we’ve split the riffs up across the arrangemen­t, allowing the full force of each to be felt. This same concept can be applied on a note-by-note basis, too – for example, the second riff features two interplayi­ng samples, a stab and a chord. We can delete or move hits so only one is ever playing simultaneo­usly, which instantly improves the track’s focus and impact.

3 211’s Geek Technique explained how a kick drum’s punch comes from a downwards pitch sweep, around 100-300Hz. Our kick is an 808 sample with great low-end but not much chest-thumping punch. We add a fast pitch envelope using our sampler, and dial in exactly the ‘oomph’ we need. This trick can work on other sounds too, especially snares and subby basses.

4 Our kick and bass play simultaneo­usly in the same frequency range, creating low-end mush that eats up headroom. There are many possible fixes. You can shorten the kick to a 16th-note (as shown) or an eighth-note, and remove bass notes that coincide with the kick. If your kick comprises layers like ours, you only need to shorten the low-end layer.

5 Another common approach to get kick and bass working together is to first set the kick drum to the desired length, then use sidechain compressio­n to make the bassline duck in level whenever the kick drum plays. Alternativ­ely, you can use a dedicated sidechain pumping plugin, or simulate the effect with volume automation, as shown. You don’t need to delete/mute any bass notes with this.

6 Finally, we can use autopannin­g to make the toms and rave stab riff jump rhythmical­ly left and right. As well as creating an exciting effect, this increases separation with the centre-panned elements like kick and bass. You can use static panning in the same way. Our finished demo arrangemen­t now punches a lot harder than the original loop – check out the video and audio demos!

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