Computer Music

Patching it all together

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We’ve given you a rundown of the most used modulation sources out there, but how do they work in software? In the style of classic hardware synths, many virtual instrument­s feature hardwired modulation sources – the Minimoog’s Filter Contour Amount is a classic example, which instantly applies amount of filter envelope-tocutoff modulation. There’s no other way to route these hardwired controls, but they’ve usually been chosen to make the most useful assignment­s easily accessible.

Going further, you must have seen a synth with a modulation matrix, right? These scary-looking grids are simply ways to choose a modulator, a parameter to target, and the amount to modulate it by. Mod matrices are pretty much identical across all virtual instrument­s, so once you get your head around how one works, you’ll feel right at home with any synth.

Fans of megasynths Massive and Serum will be familiar with dragand-drop modulation, where the modulator (say, an LFO) has a handle placed next to it, which you can drag and drop to any control you wish to modulate, before setting the depth using another control – usually a collar around the parameter.

Check out our XILS 3 CM synth for a great spin on modulation routing – just place a pin between two axes (source and target) to set up a modulation routing.

Unipolar and bipolar

Depending on the parameter being modulated, there are two common ways values can move. A unipolar parameter moves from minimum to maximum, like a control moving from 0 to 127 or a filter moving from 20Hz to 20kHz. A bipolar control, on the other hand, still starts at zero, but moves up and down from that point, between positive and negative values.

 ??  ?? XILS 3 CM uses a pin matrix to route sources to targets
XILS 3 CM uses a pin matrix to route sources to targets

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