Computer Music

SERATO SAMPLE

With Pitch ’n’ Time under the hood and an MPC-inspired workflow, this streamline­d plugin wants to take you back to the old school…

- www.serato.com

Although generally thought of as a purveyor of top notch DJ software, New Zealand-based developer Serato’s earliest success was actually in the studio arena, and their debut product, Pitch ‘n Time, is still regarded by many as the best pitchshift­ing and timestretc­hing plugin on the market. Now, the company are once again setting their sights on the producer dollar with Sample, a pad-based sample player.

Making absolutely no pretence at being a full-on sampler along the lines of Native Instrument­s’ Kontakt or Steinberg’s HALion, Sample (VST/AU) is instead tightly focused on making the process of extracting phrases and one-shot sounds out of full tracks and loops as fast and easy as possible. Its workflow centres on the creation of marker-defined “cues” – a concept that will be immediatel­y recognisab­le to anyone familiar with Serato DJ, NI Traktor or any other digital DJing applicatio­n – and the various ways in which they can be created and played back.

Making waves

Dragging an audio file (the major compressed and uncompress­ed formats are supported) into Sample sees it analysed by the Pitch ‘n Time algorithm to establish its key and tempo, and rendered as a waveform in the main display, with a fully zoomed-out overview above. With the Sync button engaged, playback is locked to host tempo; with Sync disengaged, the detected tempo is used as a base, with PnT’s incredibly high-quality timestretc­hing enabling it to be incrementa­lly raised all the way up to 999bpm or down to 1bpm (the latter extreme invariably yielding an awesome drone of some kind). Key detection is good, too, and up to 24 semitones and 50 cents of shift is available in either direction – although there’s no way to rename the suggested key when the algorithm gets it wrong.

Once you’ve found a sound that you like within the source track or clip, zoom and scroll the waveform using the mouse and/or key commands (the mouse wheel is supported, apparently, but our 2016 MacBook Pro’s trackpad didn’t work) to position the playhead at the start of it, then click one of the

“Sample is tightly focused on making the process of extracting phrases and one-shot sounds fast and easy”

16 pads or its assigned QWERTY/MIDI key to place a cue point and map it to that pad. Triggering the pad then initiates playback of the cue. Rinse and repeat, creating new cues and moving/copying existing ones between pads, to build a bank of up-to-16 padtrigger­ed sounds – and that, really, is the essence of Sample. Map, say, the kick, snare and hi-hats from a drum break to three pads and you have a drum kit; slice the notes of a bassline across the requisite number of pads to reconstruc­t it as you see fit; finely chop a vocal into slices for classic house cut-ups… you get the idea.

Right on cue

Having set the start of a cue, you can also specify an end point by dragging the bottom handle of the cue marker to the right (or left in Reverse mode). Playback can be gated (stopping when the triggering key is released) or latched (playing all the way to the end of the region no matter what), and entering Keyboard mode automatica­lly maps the currently selected pad up and down the keyboard – ideal for instant melodics or quickly finding the optimal pitch for a pad. There is, however, no way to loop a region – a serious and lamentable omission that we sincerely hope gets addressed in a future update.

By default, regions are triggered monophonic­ally (ie, cutting each other off as they overlap), but there’s also a Polyphonic mode for playing chords and layering sounds. This proves particular­ly useful in conjunctio­n with the aforementi­oned Keyboard mode, as you’d imagine.

When it comes to processing, each pad can be reversed, levelled, filtered (a simple combinatio­n low-pass/high-pass), faded in and out with Attack and Release parameters, and independen­tly pitchshift­ed and timestretc­hed by -75% to +300% and 24 semitones. Pitch ‘n Time impresses once again here, but the general paucity of editing, sound shaping and transforma­tive options is disappoint­ing, letting the plugin down somewhat. More filtering, panning and a few choice effects feel like the minimum that should be added.

A flawed gem

If our criticisms makes it appear that Sample has failed to float our boat, we really don’t mean them to. This is a truly fantastic instrument on its own terms, with a wonderfull­y slick workflow and enormous fun factor, successful­ly bringing classic MPC-style samplism and the old-skool beat making ethos to the modern DAW. The overall concept – effortless, quick-’n’-dirty extraction, manipulati­on and triggering of disparate sounds from full tracks – is unarguably solid and beautifull­y realised.

That said, some onboard effects and more versatile filtering would top it off nicely (we’ll stop short of hoping for any modulation), and we can’t think of any good reason whatsoever for the lack of looping, which is a standard feature in any sampler.

So, ultimately, until those things are added – if they ever are – we have to consider Sample a little overpriced and underpower­ed, despite being an excellent, genuinely inspiring production tool at heart.

“Map, say, the kick, snare and hi-hats from a drum break to three pads and you have a drum kit”

 ??  ?? VOICE MODE Switch to Poly to play chords CUE PLAY MODE Choose latched or gated triggering PADS Each of the 16 pads triggers its own cue AUTOSET Sample can create cues for you in four different ways WAVEFORM OVERVIEW Quickly navigate the source track...
VOICE MODE Switch to Poly to play chords CUE PLAY MODE Choose latched or gated triggering PADS Each of the 16 pads triggers its own cue AUTOSET Sample can create cues for you in four different ways WAVEFORM OVERVIEW Quickly navigate the source track...
 ??  ?? In Keyboard mode, the selected pad is pitchshift­ed up and down the keyboard for melodic play
In Keyboard mode, the selected pad is pitchshift­ed up and down the keyboard for melodic play

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