Computer Music

>Step by step

Programmin­g drums and bass to work well together

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1 Let’s start with a bassline following a kick drum. Here’s a 170bpm drum ’n’ bass drum loop under which I place a bass synth note on every kick drum hit. The kick is overwhelme­d by the attack of the bass, but a compressor on the synth filtered to key only off the lowest frequencie­s in the drum loop gives it space. 2 The combinatio­n of kick and bass is certainly hard and driving, but there’s not much to it. The gaps between kick drums present a great opportunit­y to throw some shapes with the bassline, almost turning it into a lead. The two kicks under the long note at the end of the eight-bar phrase bring the drums back into focus. 3 In classic trance and certain other four-to-the-floor styles, it’s standard practice to place bass notes on the offbeats in between kick drum hits, and there are two ways of doing this. The first is to simply program or play a short-release bassline with notes on every offbeat… 4 …the second is to call up a sustaining bass sound in your synth, program a single long note triggering it, then use the kick drum to punch holes in it via sidechain compressio­n. If you’re using a full drum loop, as I am here, you’ll need to filter the sidechain to only respond to the kick. 5 In trap and hip-hop, the kick drum and bassline are often so inseparabl­e as to be considered almost a single sound. Here’s a loop with a punchy but short kick drum. Underpinni­ng it with a sine wave gives it weight and sustain. The attack needs to be long enough to allow the kick transient through first. 6 With the sine wave synth set up and shadowing the kick drum, I’m free to get creative with it. I can shift the notes up and down to turn it into a pitched bassline, and experiment with their lengths to alter the timing and movement of the part. The end result is a hybrid kick/bass that brings the two sounds together nicely.

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