> Step by step
7. Customising the GUI in Presentation mode
1 “What we’re looking at here is the Patching window, represented as a GUI inside Live’s Device View. We need to customise this to make it a bit more userfriendly. One of the final, most important buttons within the sidebar in Max is the Presentation mode button…” 2 “At the moment we’re in the Patching mode; Presentation mode is an alternate view. When you hit this button, the Patching mode button changes colour to show you’re in Presentation mode, and we can’t see any objects – we need to add them to Presentation mode.” 3 “Go back to Patching mode and unlock the device. Select the two dials and the Output Gain. Obviously we don’t need to add the degrade~ – that’s not really a user interface object, that’s a processing object. Right-click anywhere within any of the selected objects and choose Add to Presentation.” 4 “In Patching mode, when an object has been added to Presentation, we see a red/orange hint around the control. Now, when we enter Presentation mode, we’ll see those objects have appeared in our interface. Now you’re free to set these up and position them however you like in your GUI.” 5 “It’s good practice to position your objects in the top left hand corner, because in Max For Live, there’s a limit to the screen resolution for devices. You’ve got a certain amount of real estate for the Device View in Live, represented by a device limit line across the graphic in Patching mode – make sure all of your objects are up above that line.” 6 “There’s one final trick that everybody always forgets, and this is to make our patch default to opening in Presentation mode. Right-click the background of the patch to open the contextual menu and choose Inspector Window – this is the Inspector window for the whole patch. Tick the Open In Presentation box in the Basic section.”