PSP AUDIOWARE TWIN-L
Bringing two different gain control technologies together in a single plugin, this classic-style limiter doubles down on dynamics processing
With their catalogue now comprising a wide range of plugins at an equally wide range of prices between $29 and $249 (with most under $100), Polish developers PSP Audioware have proven that first-class virtual analogue effects, from an unarguably top tier developer, don’t have to cost the earth.
Their latest budget offering, Twin-L, is a dynamics processor designed to bring meticulously modelled hardware-style limiting to your DAW. No particular real-world units are being emulated, it’s not a brickwall limiter, and it certainly doesn’t do True Peak limiting or any of that stuff. What it does offer, though, is the ability to flip between opto and VCA behaviour, an interface that keeps everything contained in a single window, and zero-latency processing, the last making it viable for ‘live’ deployment.
L’s bells
With its skeuomorphic GUI, Twin-L wears its faux vintage heart on its sleeve. The switch at the top left toggles between Opto and VCA mode – see Optical allusions for an explanation of the difference – with the gain reduction meter ‘backlight’ changing colour as a subtle visual reference point.
The Input knob enables up to +/-30dB of gain to be added on the way in, distorting in convincingly analogue style when overdriven, and compensated for post limiting, if required, by the Output gain knob. The sidechain can be keyed off the input signal or an external source, and a high-pass filter is onboard for taking the low end out of the detection circuit, sweeping up to 1kHz. The degree of detection circuit linkage between the left and right channels is also adjustable.
The Ceiling control sets the volume threshold above which limiting (inf:1 compression) is applied; and the transfer function (knee) at that point can be sharply angled or gently curved, as determined by the Soft/Hard switch.
Although the fundamentally effective selection of Opto or VCA has a bearing on the timing and response of Twin-L, the Attack and Release controls are the same in either mode. Attack ranges from 0.1-100ms, while Release times go from 10ms to 1s. And down at the bottom right, the Blend knob balances the wet and dry signals for parallel compression.
Two become one
Price-wise, Twin-L might sit towards the bottom of the PSP Audioware line-up, but in terms of sound and performance, it’s pure class. In Opto mode, with the Input and Ceiling controls set to catch the peaks, the limiting stays polite and transparent, especially when the Soft knee is engaged – ideal for levelling vocals, guitars and other sensitive source material, and, we were pleasantly surprised to hear, adding presence and vibe to drums. Ramp things up and the crunch of PSP’s analogue-emulating algorithm soon starts to break through, maintaining integrity all the way to decimation at extreme settings. In the more modern-sounding VCA mode, the snappier envelope and linear response deliver a tighter, punchier, more aggressive action that’s great for thickening up drums and gluing busses.
Twin-L’s two very different compression flavours lend it great versatility and character, and it sounds truly fantastic. At this price, it’s an absolute steal.