EDGE

TWOTEM

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Rather than simply give each player control of one of the singleplay­er game’s characters, the local co-op mode ups the stakes and provides two for each. One player has two blue villagers while the other has two red, all of which can be stacked in any order – assuming you can figure out how to use the levels to achieve this. The singleplay­er combined quadruple jump becomes an octuple manoeuvre here, allowing you to reach greater heights. Success relies on communicat­ion between the two players, especially during perilous jumping sections, and this means each bested hurdle feels like a massive achievemen­t. However, things can quickly disintegra­te into slapstick disarray.

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