KONGS OF THE JUN­GLE

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Jun­gle Beat’s most en­ter­tain­ing boss fights are the four bat­tles against ri­val apes. They play like a sim­pli­fied Punch-Out: your op­po­nents have a va­ri­ety of tells to read as you clap to dodge blows and counter with right or left hooks. Oc­ca­sion­ally, you’re given a small win­dow to in­ter­rupt at­tacks, though your foes will also feign ad­vances, wind­ing up punches they never re­lease, po­ten­tially leav­ing you open should your re­sponse fail to con­nect. Each brawl is dra­mat­i­cally staged, from a fight in tor­ren­tial rain to an­other atop a me­teor, while the sound­track’s driv­ing rhythms are aug­mented by the per­cus­sive thuds of each hit you land.

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