EDGE

MALLO GROOVES

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3DS’s unique selling point was undermined by Nintendo’s advice that the 3D effect be switched off when used by under-sevens, so no game has ever been playable solely in 3D. The Pullblox series, however, has always benefited from it, and its absence here is felt, particular­ly when making precise jumps. The GamePad’s right stick can angle the camera, with a click to lock it in place, but it’s an inelegant solution and no substituti­on for the portable game’s 3D.

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