MALLO GROOVES
3DS’s unique selling point was undermined by Nintendo’s advice that the 3D effect be switched off when used by under-sevens, so no game has ever been playable solely in 3D. The Pullblox series, however, has always benefited from it, and its absence here is felt, particularly when making precise jumps. The GamePad’s right stick can angle the camera, with a click to lock it in place, but it’s an inelegant solution and no substitution for the portable game’s 3D.