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London-based developer George Buckenham is a co-organiser of the Wild Rumpus events and has helped organise game jams. His latest gift to the development community, however, is this collation of recommended reading for anyone with an interest in how games are made. Buckenham’s list is not just about design, though there’s plenty of that, with Robert Yang, Michael Brough and Anna Anthropy among those featured. It dips into how to handle the press, synthetic psychology, and spreads beyond games, too, with a Terry Gilliam animation masterclass and seminal music marketing guide The Manual (Or, How To Have A Number One The Easy Way). It’s a comprehensive study that shows success takes more than mucking about in GameMaker and being gobby on Twitter.