Trav­eller’s tales


“The best thing about read­ing re­views of 80

Days is that when peo­ple de­scribe the game, they rarely de­scribe the me­chan­ics, but in­stead de­scribe the adventure they had – how they fell in love, were robbed, fell ill, crashed a ship and were stranded, and so on,” In­gold says. “Each story is their own. As a com­pany, we want to make more am­bi­tious and broad ex­pe­ri­ences, but with­out los­ing sight of our start­ing point – that play­ers should leave the game with the story they were in still shin­ing in their eyes.”

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