Keep­ing an eye on the coin-op gam­ing scene

Play Mechanix and Raw Thrills have scooped up the of­fi­cial MotoGP li­cence for their eye­catch­ing new net­worked cab­i­net, with a bright de­sign and three­quar­ter-scale sit-on mo­tor­bike evok­ing mem­o­ries of ’90s hits such as Sega’s Manx TT and Namco’s 500 GP. Upon strad­dling the bike you’re faced with a 42” 1080p LCD dis­play and a cam­era to cap­ture your gurn­ing mug so that up to seven other lo­cal or on­line play­ers will get a clear pic­ture of who’s beat­ing them. Buf­fet­ing ef­fects, mean­while, are sup­plied by a fan po­si­tioned be­low the screen.

The game it­self is an in­trigu­ing blend of real­ism and tra­di­tional ar­cade ac­tion. There are ten faith­ful recre­ations of real MotoGP tracks, along with of­fi­cial bikes, riders and teams. Pick the high­est of the three dif­fi­cul­ties, and along with tougher op­po­nent AI you’ll get to ex­pe­ri­ence a di­alled-up physics model that takes bike sus­pen­sion, mo­men­tum and road fric­tion into ac­count.

The team was ap­par­ently in­spired by Day­tona USA’s col­li­sion feel, and has tried to recre­ate that sen­sa­tion when bump­ing into op­po­nents. If you’re feel­ing brave, you can yank on the throt­tle to pull a wheelie and ac­ti­vate your bike’s not-quite-au­then­tic boost.

The game is due for release in Jan­uary, two months ahead of the MotoGP 2016 sea­son kick­ing off.

Game MotoGP Man­u­fac­turer Raw Thrills

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