EDGE

XCOM 2

Encounteri­ng heavy resistance in the battle to save mankind

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Since UFO: Enemy Unknown, the XCOM series has focused on the tension between hard-won progress and instant regression. The odds are stacked against you, and the gruelling act of building an effective fighting force can come undone with a single mistake. XCOM 2 feels like a natural extension of that philosophy. You’re no longer holding off the vanguard of an extraterre­strial invasion. You start from a position of defeat, forming a resistance movement and pitting it against the planet’s new alien overlords. Even the box art reflects this theme. It’s the familiar visage of a Sectoid, but constructe­d from a stack of human skulls. This is a dark, oppressive and dangerous world that won’t easily be rescued.

Despite this, each battle in XCOM 2 starts with a moment of pure empowermen­t. In keeping with the XCOM initiative’s new status as a guerrilla force, soldiers begin each mission undetected. From this position of concealmen­t, it’s possible to engineer a powerful first strike – an opening salvo of concentrat­ed fire that can wipe out an enemy squad. It takes skill to initiate. Get too close to an opposing unit, or smash through a window or door, and your careful planning is all for naught. Our first attempt ends after a soldier is spotted by civilians. In XCOM 2, the populace at large is unaware of your purpose, and will immediatel­y trigger an alert. It is, after all, better the devil you know. The most effective way to end concealmen­t is on your own terms. By putting the majority of your squad into overwatch, and using your final soldier to open fire, you’re treated to a slick, continuous set-piece that pans between each unit as they take their

You can pick between two new abilities each time a soldier is promoted, so even the same class of soldier can excel at different battlefiel­d roles.

The ability to customise characters was a big part of and in it’s been significan­tly expanded. You can choose everything from accent to hair tattoos

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