It’s been well pub­li­cised that when Tre­yarch de­sign di­rec­tor David Von­der­haar re­vealed his stu­dio was tweak­ing the fire rate of a beloved Black Ops II sub­ma­chine gun, he re­ceived death threats. Per­haps it’s un­der­stand­able, then, that Tre­yarch is tak­ing a dif­fer­ent ap­proach to weapon bal­ance this time around. While tra­di­tional patches will still be re­leased, and fully doc­u­mented, in be­tween there will be reg­u­lar server-side hot­fixes whose con­tent will re­main se­cret – all Tre­yarch will say is if a gun has been buffed or nerfed. Per­haps that will cut down on the out­rage, but it’s odd in­deed for a de­vel­oper to tin­ker be­hind the scenes with the tools in the play­ers’ hands and yet not ac­tu­ally give specifics on what’s been changed.

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