Upon start­ing a new game or load­ing a save, you’re al­lo­cated to a 32-per­son squad. You can team up with friends and strangers to take down Mira’s beasts, or in sin­gle­player mode oth­ers will ap­pear as re­cruitable NPCs, join­ing you in bat­tle for a lim­ited time. Post-bat­tle re­wards can be shared with other play­ers, and achieve­ment pop­ups show the progress of your squad mem­bers, to­gether with the cri­te­ria for un­lock­ing the same your­self. Pe­ri­od­i­cally, your squad will be set op­tional, time-lim­ited tasks – es­sen­tially, a list of crea­tures to kill and items to lo­cate – and there are fur­ther prizes for the best-per­form­ing di­vi­sions. None of this amounts to any­thing spe­cial, but it con­trib­utes to the ap­peal­ing no­tion of ev­ery­one pulling to­gether for a com­mon cause.

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