AS SEEN ON TV
Game Of Thrones is firmly based on the TV show rather than a new interpretation of the books, and while that makes sense, it’s rarely in its favour. Most of the locations feel like sets, with little attempt to light them cinematically, or exploit the fact that the actors aren’t limited to a few props and green screens. In the final episode, for instance, someone bravely climbs out of a window on a daring climb around King’s Landing – off-camera. It’s a demonstration of how simply replicating something in another context isn’t enough to capture its magic. To impress, it has to be rebuilt to take full advantage of the medium. Otherwise, despite solid production values for an adventure game, it’s always going to feel like a cheap copy of the original.