EDGE

Mind games

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Outlast may have been set in an asylum, but it’s Outlast II that places the greater focus on psychologi­cal wellbeing. The creatures encountere­d in the demo might be supernatur­al horrors, or could just as easily be manifestat­ions of Langermann’s mind – a possibilit­y leant further weight by the demo’s clever ending and the apparent interdimen­sional jumps we find ourselves making as we explore. One particular highlight sees us being attacked in the school by a burly, knife-wielding man, who grabs us by the throat and then shoves us backwards. As we fall, we suddenly realise that we’re no longer in an educationa­l building, and instead tumbling down some wooden stairs into a farmhouse basement.

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