NEW FOR OLD
When it comes to Pro updates of existing PS4 games, there is no catch-all policy: some will get upgrade patches, while others won’t. “It’s down to the individual developer and publisher to decide whether or not they want to patch existing content,” Ryan says. “From a resource point of view, it’s not massively intensive. Publishers are typically publicly owned organisations, with a responsibility to their shareholders, and every investment decision they take has to be made with an eye to that, but that’s for them in each individual case to take that decision. But [upgrades don’t need] massive teams for months on end – it’s relatively lowintensity from a resource perspective.” An HDR- and framerate-enhanced
Bloodborne is just one of many games on our wishlist.