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When it comes to Pro updates of existing PS4 games, there is no catch-all policy: some will get upgrade patches, while others won’t. “It’s down to the individual developer and publisher to decide whether or not they want to patch existing content,” Ryan says. “From a resource point of view, it’s not massively intensive. Publishers are typically publicly owned organisati­ons, with a responsibi­lity to their shareholde­rs, and every investment decision they take has to be made with an eye to that, but that’s for them in each individual case to take that decision. But [upgrades don’t need] massive teams for months on end – it’s relatively lowintensi­ty from a resource perspectiv­e.” An HDR- and framerate-enhanced

Bloodborne is just one of many games on our wishlist.

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