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When it comes to Pro up­dates of ex­ist­ing PS4 games, there is no catch-all pol­icy: some will get up­grade patches, while oth­ers won’t. “It’s down to the in­di­vid­ual de­vel­oper and pub­lisher to de­cide whether or not they want to patch ex­ist­ing con­tent,” Ryan says. “From a re­source point of view, it’s not mas­sively in­ten­sive. Pub­lish­ers are typ­i­cally pub­licly owned or­gan­i­sa­tions, with a re­spon­si­bil­ity to their share­hold­ers, and ev­ery in­vest­ment de­ci­sion they take has to be made with an eye to that, but that’s for them in each in­di­vid­ual case to take that de­ci­sion. But [up­grades don’t need] mas­sive teams for months on end – it’s rel­a­tively low­in­ten­sity from a re­source per­spec­tive.” An HDR- and fram­er­ate-en­hanced

Blood­borne is just one of many games on our wish­list.

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