EDGE

JONATHAN MORIN

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Ubisoft Montreal Since 1993, the medium has progressed a lot. Designers used pure gameplay dynamics, linear stories, and game systems to convey meanings in many ways. There

is no longer any doubt about the fact that videogames are an art form. But I feel they can be so much more. Games have the power to become instrument­s, turning players into the real artists. When this happens, the game is no longer just a piece of art – it becomes culture.

Minecraft is such a game. Through it, players can find their own meaning and share it with the world. It embraces the sandbox concept completely. It starts with an intrinsic motivation such as: “I want to create an undergroun­d lair”. Then you start digging until it’s pitch black, realising you need light. These extrinsic needs are discovered so naturally that you forget it’s a game. It is the most organic experience I have played.

Since I believe videogames should ignite our sense of wonder through play,

Minecraft has to be my choice. Not only is it the best execution of this principle, but it also continues to evolve every year through players’ creativity.

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