EDGE

FAR DIE

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Sniper Elite 4’ s campaign can be played in its entirety with a co-op partner, and the game comes with an expansive suite of sniping-focused multiplaye­r options. It’s a generous package, but none particular­ly crackle with energy. Standard and team deathmatch are rather tepid affairs that mostly involve both sides lying down on the ground, or lying down on roofs, or lying down in doorways. Kills accumulate at an agonisingl­y slow pace, and while the sense of tension is potent, it doesn’t quite come off as the life-anddeath battle of wits we’d hoped it would be. Variants on this include Distance, in which the team with the highest cumulative kill range is victorious, and No Cross, which puts an impassable No Man’s Land between each team. All good ideas, but the reality doesn’t bear out the promise.

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