While Haruka’s offspring spends most of the time in your arms slumbering happily, when it’s awake you’ll frequently pine for a babysitter. Every couple of minutes you’ll be forced into a timed Trouble Mission, charged with calming the screaming infant using one of four motioncontrolled gestures. Get it right, and you’ll fill a portion of a bar that, when fully stocked, brings the mission to a close. There’s no apparent penalty for failure, though enduring the full two minutes of a baby crying through your controller speaker is punishment enough. You’ve no way of knowing which of the four options will work, and if you get it wrong, the process resets. An accurate portrayal of the early days of parenthood, then, and every bit as fun as it sounds.